by liam | May 23, 2011 | education, gaming, literacy, video games, virtual worlds
It’s barely 9:15 in the morning and already two students have fallen down a mine shaft, one burst into flames when he swam through lava and another just killed his best friend with a pork chop. It’s going to be a messy morning but one packed with learning....
by liam | May 22, 2011 | education, gaming, literacy, video games, virtual worlds
Three years ago, I stopped blogging here for many reasons. Although I didn’t know when I’d return, I did know I’d be back sometime. That time is now. And here’s why: Since 2004, I have blogged about children’s culture and technology, from...
by liam | Sep 24, 2008 | life, literacy, media
Leave it to Jay Smooth to explain (kinda) what’s going on in the economic mess swallowing the US. If you really want to know what’s happening, then you better listen to Naomi. You might also enjoy: Soccer summer Canadian style googlebating is good Seeing...
by liam | Jul 28, 2008 | education, life, literacy, media
Last month I read Little Brother by Cory Doctorow and really liked it. Liked it so much that I wrote a review of it for the upcoming issue of Canadian Bookseller Magazine. Little Brother is a YA novel dealing with issues close to Doctorow’s heart (and mine):...
by liam | Jul 22, 2008 | education, gaming, literacy, virtual worlds
Last March, I wrote the post Levelling Up: two-digit math in kids’ video games, about how I used experience points and coins in kids’ mmos like Runescape and virtual worlds like Club Penguin to teach my Grade 5 students two-digit math. Writer Cora Lee and...