by liam | Apr 8, 2012 | education, gamebasedlearning, gaming, literacy, media, video games
One of the questions I get asked a lot is how do you organize your students’ accounts for your school’s Minecraft server. There are many ways to do this, but this is the way I organized my students’ Minecraft accounts. I’m sure there are more...
by liam | Mar 31, 2012 | education, gamebasedlearning, gaming, literacy, media, video games, virtual worlds
In early 2011, I set up a small multi-player Minecraft server in my school library, using school computers. In early 2012, I set up a second multi-player Minecraft server as part of our much larger Multi-School Minecraft Server Project, a single server hosting 30...
by liam | Dec 3, 2011 | education, gamebasedlearning, literacy, media, video games, virtual worlds
Last year, I had the unique chance to use Minecraft with a small group of students who came to me three days a week for literacy support. It was a messy, fun three months and the kids did a lot of writing and researching outside the game, driven by their explorations...
by liam | Nov 26, 2011 | education, literacy, media
When teachers have discussions with their students in over-crowded classrooms, shouting, calling out and talking over others can become an unfortunate part of the process. But I recently figured out it doesn’t have to be. And I have the 99% to thank. The recent...
by liam | Aug 23, 2011 | appearances, education, gamebasedlearning, gaming, literacy, media, video games, virtual worlds
Last May, as the school year was winding up, I took part in a great podcast over at Teachers Teaching Teachers to talk about using video games in the classroom. Lucky for you interweb peeps, you can listen to the podcast here. The show centered around the release of...