by liam | Jun 29, 2013 | comics, education, gamebasedlearning, gaming, literacy, media, Teacher's Guide, video games
I spent much of June talking to teachers and other folks about video games in schools. I spoke about play and alternative texts with amazing educators at the recent 2013 COCA Retreat. And I had a blast at the Academy of the Impossible talking digital learning and...
by liam | Jun 3, 2013 | appearances, education, gamebasedlearning, gaming, literacy, media, video games, virtual worlds
I’m very excited to announce that myself and my GamingEdus pals will be returning to the amazing Academy of the Impossible for another night of Minecraft Mayhem & Learning. It all happens at 7pm on June 20th and if you’re reading this, then...
by liam | May 4, 2013 | education, gamebasedlearning, gaming, literacy, media, Teacher's Guide, video games, virtual worlds
Since we launched the Multi-School Minecraft server in early 2012, myself and my GamingEdu pals have received a lot of questions about it. The most common question is usually: “What the heck is the Multi-School server and how does it work?” It can be...
by liam | Feb 5, 2013 | education, gamebasedlearning, gaming, literacy, Teacher's Guide, video games, virtual worlds
As you might know, last week I spoke at the Ontario Library Association’s 2013 Super Conference about my GamingEdus Multi-School Minecraft project. It was a lot fun, definitely exciting and I had a chance to talk Minecraft with many great people. But for me, the...
by liam | Feb 1, 2013 | education, gamebasedlearning, gaming, media, Teacher's Guide, video games, virtual worlds
A few months ago, the GamingEdus team was interviewed about using Minecraft in Education by Seann Dikkers, for an upcoming book on the subject to be published by the University of Ohio. As the interview progressed, it became clear that one of the goals of our...