by liam | Jul 13, 2014 | education, gaming, literacy, video games, works in progress, writing news
They say write what you know. I know Minecraft and I know writing for kids. Combining the two seemed like a natural fit and the beginnings of a really fun project. The Battle for Minecraft saga begins . . . With an idea brewing, I sat down and spent the last month...
by liam | Jun 18, 2014 | comics, education, literacy, media, writing news
I know authors for adults get letters from their readers, but I doubt Margaret Atwood’s fan mail is created with crayons and comes with googly eyes. And that’s her loss. I love getting letters and emails from readers and recently an amazing teacher in the...
by liam | Jun 7, 2014 | literacy, works in progress, writing news
Last week, I sent the manuscript for Tank and Fizz #2 off to the amazing folks at Orca Book Publishers. To celebrate, I thought it’d be fun for you to meet another character from the series. Today, we meet another one Slick City’s dynamic detectives:...
by liam | Jun 1, 2014 | education, gaming, literacy, Teacher's Guide, writing news
One of my biggest worries when writing Ganked, was that non-gamers wouldn’t get it. Ganked is a straight-ahead YA mystery, but steeped in the world of video games and as a result packed with gamer terminology. But I didn’t want all the talk about MMOs,...
by liam | May 17, 2014 | appearances, comics, education, Teacher's Guide, writing news
I’m mid-way through running a four week writing workshop for kids at the Toronto Public Library and I’m having a blast. This is the second year I’ve run the Get Graphic: Writing Comics (When You Can’t Draw) workshops and I’m having more...
by liam | Apr 29, 2014 | appearances, comics, gamebasedlearning, gaming, literacy, media, video games
So, here’s the scene: It’s a busy Saturday at the Toronto Public Library’s Book Bash children’s festival. There’s kids running around everywhere in the TPL’s Northern Branch. There’s stacks of books (obviously). There’s...
by liam | Mar 31, 2014 | writing news
Since diving into the world of being a hybrid writer (one who publishes through traditional publishing and self-publishes), I have learned a ton of stuff about the business. Most of it through mistakes. Many mistakes. First, I realized I needed to give my publishing...
by liam | Feb 18, 2014 | education, gamebasedlearning, Teacher's Guide, video games, virtual worlds
“You’ll never know more than your students. And that’s okay.” I find myself saying that a lot to teachers looking to bring Minecraft into their classrooms. Any adult who’s been within a block’s throw of a Minecraft kid knows what...