by liam | Apr 9, 2008 | education, media, virtual worlds
Virtual Worlds 2008 has come and gone and while I spent the weekend wrapping up some writing projects and searching in vain for a feed/stream/webcast of the conference, the who’s who of vw’s talked shop and engaged in some serious crystal ball gazing. Over...
by liam | Apr 5, 2008 | education, gaming, literacy, media, virtual worlds
There is a great discussion going on over at Shaping Youth (starting with this post and then this one) and Izzy Neis about the possibilities of eco-education in kids’ virtual worlds. I’m so happy to hear this discussion because, as I’ve said before,...
by liam | Apr 3, 2008 | education, gaming, literacy, media, virtual worlds
The auditorium on ISTE Island was packed last night, with a maximum of 74 avatars gathered to hear online community pioneer Howard Rheingold talk about his Social Media Virtual Classroom project. He did that and a lot more. For me, one of the key points of the talk...
by liam | Apr 1, 2008 | education, gaming, literacy, media, virtual worlds
Thanks [yet again!] to my twitter network, I learned about the Subcommittee meeting of the US Congress, Online Virtual Worlds: Applications and Avatars in a User-Generated Medium, (archived video here) just as it was kicking off. I managed to catch all the good and...
by liam | Mar 2, 2008 | education, gaming, literacy, media, virtual worlds
With the recent swarm of new toy-based virtual worlds for kids launching in the coming months, I was very happy to hear [via Virtual World News] that the MacArthur Foundation awarded the University of Indiana’s School of Education $1.8 million to expand their...