by liam | Oct 4, 2014 | education, gamebasedlearning, gaming, media, Teacher's Guide, video games
Around the world, young computer makers are rejoicing. Kano has arrived. While I am definitely not young, I am right there geeking out with the kids. My own Kano kit arrived last week and I’ve been having a blast making music, designing new versions of Pong and...
by liam | Sep 27, 2014 | gamebasedlearning, Teacher's Guide, video games
Look what came in the mail today. Kano! 🙂 You might also enjoy: An Overdue Tour of the Multi-School Minecraft Server Cube World: the next video game your students will be talking about Minecraft Students are evolving. They’ll pwn teachers (and servers). And...
by liam | Jun 1, 2014 | education, gaming, literacy, Teacher's Guide, writing news
One of my biggest worries when writing Ganked, was that non-gamers wouldn’t get it. Ganked is a straight-ahead YA mystery, but steeped in the world of video games and as a result packed with gamer terminology. But I didn’t want all the talk about MMOs,...
by liam | May 17, 2014 | appearances, comics, education, Teacher's Guide, writing news
I’m mid-way through running a four week writing workshop for kids at the Toronto Public Library and I’m having a blast. This is the second year I’ve run the Get Graphic: Writing Comics (When You Can’t Draw) workshops and I’m having more...
by liam | Feb 18, 2014 | education, gamebasedlearning, Teacher's Guide, video games, virtual worlds
“You’ll never know more than your students. And that’s okay.” I find myself saying that a lot to teachers looking to bring Minecraft into their classrooms. Any adult who’s been within a block’s throw of a Minecraft kid knows what...