by liam | Feb 16, 2013 | education, literacy, media, writing news
After nearly four months of reading, I’ve made my way through all the books submitted for the 2013 Best Books for Teens Awards from the Canadian Children’s Book Centre. There were close to 30 entries and all of them fine young adult novels. Now that the...
by liam | Feb 1, 2013 | education, gamebasedlearning, gaming, media, Teacher's Guide, video games, virtual worlds
A few months ago, the GamingEdus team was interviewed about using Minecraft in Education by Seann Dikkers, for an upcoming book on the subject to be published by the University of Ohio. As the interview progressed, it became clear that one of the goals of our...
by liam | Dec 19, 2012 | education, gamebasedlearning, gaming, literacy, media, Teacher's Guide, Uncategorized, video games, virtual worlds
I regularly receive emails from teachers around the world looking for advice on how to use video games with their students. While each teacher, student and learning environment is unique, my first piece of advice is always the same: Play the game yourself. For fun....
by liam | Nov 30, 2012 | comics, literacy, media, writing news
I love the public library. Not surprising, considering I’m an author AND and a teacher-librarian here in Toronto. It’s also not surprising that public libraries around the world are under attack from many sides for many reasons. One of the biggest...
by liam | Oct 27, 2012 | appearances, education, gamebasedlearning, gaming, literacy, media, virtual worlds
Yesterday, I had the great pleasure of talking Minecraft with my two GamingEdu pals, Diana Maliszewski and Denise Colby and many, many fantastic educators at the ECOO 2012 conference. We were there presenting our talk: Playing with TNT and Other Lessons from...