by liam | Feb 16, 2013 | education, literacy, media, writing news
After nearly four months of reading, I’ve made my way through all the books submitted for the 2013 Best Books for Teens Awards from the Canadian Children’s Book Centre. There were close to 30 entries and all of them fine young adult novels. Now that the...
by liam | Feb 5, 2013 | education, gamebasedlearning, gaming, literacy, Teacher's Guide, video games, virtual worlds
As you might know, last week I spoke at the Ontario Library Association’s 2013 Super Conference about my GamingEdus Multi-School Minecraft project. It was a lot fun, definitely exciting and I had a chance to talk Minecraft with many great people. But for me, the...
by liam | Jan 28, 2013 | appearances, education, gamebasedlearning, gaming, literacy, video games, virtual worlds
I do a lot of talking about alternative literacies in education, like graphic novels and video games. On Friday, February 1st, I’ll will be talking Minecraft with my GamingEdu pals at the Ontario Library Association’s Super Conference 2013in Toronto....
by liam | Jan 14, 2013 | literacy, writing news
One of the best things about being a writer is being asked to read other writers’ stuff and tell them what I think about it (aka reviews.) In the past, I’ve reviewed books for newspapers I won’t mention and magazines I’m happy to talk about....
by liam | Dec 19, 2012 | education, gamebasedlearning, gaming, literacy, media, Teacher's Guide, Uncategorized, video games, virtual worlds
I regularly receive emails from teachers around the world looking for advice on how to use video games with their students. While each teacher, student and learning environment is unique, my first piece of advice is always the same: Play the game yourself. For fun....