by liam | Jul 13, 2014 | education, gaming, literacy, video games, works in progress, writing news
They say write what you know. I know Minecraft and I know writing for kids. Combining the two seemed like a natural fit and the beginnings of a really fun project. The Battle for Minecraft saga begins . . . With an idea brewing, I sat down and spent the last month...
by liam | Jun 1, 2014 | education, gaming, literacy, Teacher's Guide, writing news
One of my biggest worries when writing Ganked, was that non-gamers wouldn’t get it. Ganked is a straight-ahead YA mystery, but steeped in the world of video games and as a result packed with gamer terminology. But I didn’t want all the talk about MMOs,...
by liam | Apr 29, 2014 | appearances, comics, gamebasedlearning, gaming, literacy, media, video games
So, here’s the scene: It’s a busy Saturday at the Toronto Public Library’s Book Bash children’s festival. There’s kids running around everywhere in the TPL’s Northern Branch. There’s stacks of books (obviously). There’s...
by liam | Nov 20, 2013 | gaming, literacy, Uncategorized, video games, virtual worlds, writing news
I’ve written over 30 books and graphic novels for kids over the last decade. I like them all. A lot. I’m always happy when the first printed copies arrive at my door. I get to hold them, put them on my bookshelf, show them to my family, so they know that...
by liam | Oct 5, 2013 | appearances, education, gamebasedlearning, gaming, Teacher's Guide, video games, virtual worlds
I’ll be yammering on about Minecraft a lot this October at the upcoming ECOO 2013 conference, in Niagara Falls, Ontario. Last year’s ECOO Minecraft Madness was a lot of fun and this year promises to be bigger, better and blockier than ever before. Read on...