by liam | Feb 16, 2013 | education, literacy, media, writing news
After nearly four months of reading, I’ve made my way through all the books submitted for the 2013 Best Books for Teens Awards from the Canadian Children’s Book Centre. There were close to 30 entries and all of them fine young adult novels. Now that the...
by liam | May 10, 2008 | education, gaming, literacy, media, virtual worlds
Yesterday was the Joan Ganz Cooney Center Inaugural Symposium, Logging Into the Playground: How Digital Media Are Shaping Children’s Learning, in New York City and thanks to the wonders of streaming media and virtual worlds like Second Life, I was able to take...
by liam | Feb 24, 2008 | gaming, literacy, media
Like many folks following virtual worlds for kids, I was pleasantly surprised when Sanrio announced they were to release a Hello Kitty virtual world, Hello Kitty Online. And probably like many vw folks, I signed up for a beta account. Clearly, I’m not in the...
by liam | Feb 15, 2008 | education, gaming, literacy, media, virtual worlds
I’ll admit that I’ve haven’t even finished downloading PowerUp, IBM’s new multiplayer game about the environment and alternative energy, but so far I like what I see. Check out their launch/promo video below and see for yourself: Adblock A...