by liam | Feb 6, 2014 | writing news
Pixelhead Tech Tales #3 “I knew I was in trouble when I deleted my breakfast.” When Nathan wakes up with the head of a video game villain on his shoulders, he knows he’s in for a world of trouble. The question is, which world? Award-winning...
by liam | Oct 19, 2013 | literacy, media, video games, virtual worlds, writing news
Friday was a bit of a quiet celebration day around here. First, it was Friday and that always puts a spring in my step. Second, my young adult gamer geek mystery, Ganked was officially released into the world as an ebook. The print edition will follow in mid-November....
by liam | Oct 14, 2013 | comics, literacy, media, video games, writing news
It’s locked down and online. No more edits. No more tweaking. Time to step back and let go. Yesterday, I uploaded the final version of Ganked: Geeked Out Mysteries #1 to Smashwords, iTunes, Barnes & Noble and Kobo (it will be on Amazon on Oct 18th). The...
by liam | Sep 22, 2013 | gaming, video games, writing news
September is always a busy time for teachers and when add publishing a book to that mix, things get hectic. But fun. A lot of fun. Earlier, I posted about creating the cover for Ganked and what I learned about creativity. Now that the cover is done, I thought I was...
by liam | Jul 29, 2013 | education, Teacher's Guide, video games, writing news
I’ve been writing professionally for nearly 20 years, but in the last year I’ve really started to have fun. And I’ve started to make real mistakes. Both the fun and the mistakes are due to my experiments with self-publishing. And both have taught me...