by liam | May 4, 2013 | education, gamebasedlearning, gaming, literacy, media, Teacher's Guide, video games, virtual worlds
Since we launched the Multi-School Minecraft server in early 2012, myself and my GamingEdu pals have received a lot of questions about it. The most common question is usually: “What the heck is the Multi-School server and how does it work?” It can be...
by liam | Apr 19, 2013 | comics, education, gaming, literacy, media, Teacher's Guide, video games, virtual worlds
Back in 2003, I was a struggling freelance writer with a few graphic novels for kids under my belt. I was pitching articles to magazines, playing a lot of video games and wondering if a career in teaching was for me. That was also when I stumbled upon a newly released...
by liam | Apr 2, 2013 | education, literacy, media, video games, writing news
Digital Stories for Digital Readers I’m excited to announce the arrival of Tech Tales, a brand new series of short stories for middle grade readers available exclusively as digital downloads. Written for Reluctant Readers, Designed for Teachers Reluctant readers...
by liam | Feb 24, 2013 | education, gamebasedlearning, gaming, literacy, media, Teacher's Guide, video games, virtual worlds
Last November, the GamingEdus Minecraft server celebrated its first year anniversary. In the time, I’ve learned that running a Minecraft server for teachers and students takes 3 Ps: Patience, Persistence and Plugins. I can’t help you with the first two....
by liam | Feb 5, 2013 | education, gamebasedlearning, gaming, literacy, Teacher's Guide, video games, virtual worlds
As you might know, last week I spoke at the Ontario Library Association’s 2013 Super Conference about my GamingEdus Multi-School Minecraft project. It was a lot fun, definitely exciting and I had a chance to talk Minecraft with many great people. But for me, the...