by liam | Nov 20, 2013 | gaming, literacy, Uncategorized, video games, virtual worlds, writing news
I’ve written over 30 books and graphic novels for kids over the last decade. I like them all. A lot. I’m always happy when the first printed copies arrive at my door. I get to hold them, put them on my bookshelf, show them to my family, so they know that...
by liam | Oct 19, 2013 | literacy, media, video games, virtual worlds, writing news
Friday was a bit of a quiet celebration day around here. First, it was Friday and that always puts a spring in my step. Second, my young adult gamer geek mystery, Ganked was officially released into the world as an ebook. The print edition will follow in mid-November....
by liam | Oct 14, 2013 | comics, literacy, media, video games, writing news
It’s locked down and online. No more edits. No more tweaking. Time to step back and let go. Yesterday, I uploaded the final version of Ganked: Geeked Out Mysteries #1 to Smashwords, iTunes, Barnes & Noble and Kobo (it will be on Amazon on Oct 18th). The...
by liam | Aug 8, 2013 | education, literacy, Teacher's Guide
I fill many roles in my daily life: children’s writer, digital games-based-learning critic and advocate and virtual world community manager and finally elementary school teacher. The recent tragicĀ events of children taking their own lives because of online...
by liam | Jul 10, 2013 | comics, education, literacy, media, writing news
If you haven’t already noticed, e-books have kinda knocked the whole publishing industry on its head. I haven’t written much aboutĀ those changes around here, but I think about it a lot. That’s because I’m in the lucky position to see these...