by liam | Apr 15, 2012 | education, gamebasedlearning, gaming, literacy, media, video games, virtual worlds
Our GamingEdus server is growing with new people and it’s been fantastic to see them dive in and get building right away. Both technascribe and darkana82 like their builds BIG and they can build them fast. Check it out: In just a few hours, technascribe had her...
by liam | May 23, 2011 | education, gaming, literacy, video games, virtual worlds
It’s barely 9:15 in the morning and already two students have fallen down a mine shaft, one burst into flames when he swam through lava and another just killed his best friend with a pork chop. It’s going to be a messy morning but one packed with learning....
by liam | Apr 21, 2008 | appearances, education, gaming, literacy, media, virtual worlds
Last Friday marked the end of my classes at OISE’s Bachelor of Education program, but I’m not done with my teacher training or talking to teachers. In addition to a month-long internship at the Institute of Child Studies Lab School, I’m heading out...
by liam | Feb 24, 2008 | gaming, literacy, media
Like many folks following virtual worlds for kids, I was pleasantly surprised when Sanrio announced they were to release a Hello Kitty virtual world, Hello Kitty Online. And probably like many vw folks, I signed up for a beta account. Clearly, I’m not in the...
by liam | Feb 21, 2008 | education, gaming, media, virtual worlds
Not much time to write about this, but the MacArthur Foundation just granted the great folks at Global Kids $72,000 to create RezEd, an online social network for educators intreresting in using virtual worlds in edcuation. From the MacArthur site: The Virtual World...