by liam | Sep 14, 2014 | appearances, gamebasedlearning, literacy
Last Friday morning, I took a detour on my way to school to the CBC building downtown.
I wasn’t lost. I had been invited to chat with Matt Galloway on Metro Morning to discuss, you guessed it, Minecraft.
by liam | Jul 13, 2014 | education, gaming, literacy, video games, works in progress, writing news
They say write what you know. I know Minecraft and I know writing for kids. Combining the two seemed like a natural fit and the beginnings of a really fun project. The Battle for Minecraft saga begins . . . With an idea brewing, I sat down and spent the last month...
by liam | Jun 1, 2014 | education, gaming, literacy, Teacher's Guide, writing news
One of my biggest worries when writing Ganked, was that non-gamers wouldn’t get it. Ganked is a straight-ahead YA mystery, but steeped in the world of video games and as a result packed with gamer terminology. But I didn’t want all the talk about MMOs,...
by liam | Apr 29, 2014 | appearances, comics, gamebasedlearning, gaming, literacy, media, video games
So, here’s the scene: It’s a busy Saturday at the Toronto Public Library’s Book Bash children’s festival. There’s kids running around everywhere in the TPL’s Northern Branch. There’s stacks of books (obviously). There’s...
by liam | Feb 18, 2014 | education, gamebasedlearning, Teacher's Guide, video games, virtual worlds
“You’ll never know more than your students. And that’s okay.” I find myself saying that a lot to teachers looking to bring Minecraft into their classrooms. Any adult who’s been within a block’s throw of a Minecraft kid knows what...