by liam | Jul 22, 2008 | education, gaming, literacy, virtual worlds
Last March, I wrote the post Levelling Up: two-digit math in kids’ video games, about how I used experience points and coins in kids’ mmos like Runescape and virtual worlds like Club Penguin to teach my Grade 5 students two-digit math. Writer Cora Lee and...
by liam | Jul 21, 2008 | comics, education, gaming, life, literacy, media, virtual worlds, works in progress, writing news
Ok, so here’s how it goes: Writer announces that he’s delving into World of Warcraft, purely for research purposes 😉 and doesn’t blog for nearly a month. A classic case of gamer widowhood? Not really (honest!) I have been busy and there is much to...
by liam | Jun 22, 2008 | education, gaming, literacy, media
To celebrate my recent completion of my Bachelor of Education from OISE/UT, I decided to have a little fun and re-open the World of Warcraft account laying dormant on my hard drive. Part of this decision was to kick back and have some well-deserved fun, but it was...
by liam | Jun 13, 2008 | gaming, media, virtual worlds
Last night, I got my beta invitation to Kingsisle Entertainment’s new mmo for kids: Wizard 101 and although I’m still a mere Novice Conjurer who hasn’t explored much beyond Unicorn Way, I am impressed with the game so far. Wizard 101 answers the...
by liam | May 10, 2008 | education, gaming, literacy, media, virtual worlds
Yesterday was the Joan Ganz Cooney Center Inaugural Symposium, Logging Into the Playground: How Digital Media Are Shaping Children’s Learning, in New York City and thanks to the wonders of streaming media and virtual worlds like Second Life, I was able to take...