by liam | Sep 14, 2014 | appearances, gamebasedlearning, literacy
Last Friday morning, I took a detour on my way to school to the CBC building downtown.
I wasn’t lost. I had been invited to chat with Matt Galloway on Metro Morning to discuss, you guessed it, Minecraft.
by liam | Oct 14, 2013 | comics, literacy, media, video games, writing news
It’s locked down and online. No more edits. No more tweaking. Time to step back and let go. Yesterday, I uploaded the final version of Ganked: Geeked Out Mysteries #1 to Smashwords, iTunes, Barnes & Noble and Kobo (it will be on Amazon on Oct 18th). The...
by liam | May 10, 2012 | education, gamebasedlearning, gaming, literacy, media, video games, virtual worlds
We’ve been running our Minecraft Multi-School Server Project for nearly 5 months now. We’re actually way beyond the mid-point, so I thought I was overdue for giving an update on how things are going. In a word: fantastic. There have been a few frustrating...
by liam | Jul 22, 2008 | education, gaming, literacy, virtual worlds
Last March, I wrote the post Levelling Up: two-digit math in kids’ video games, about how I used experience points and coins in kids’ mmos like Runescape and virtual worlds like Club Penguin to teach my Grade 5 students two-digit math. Writer Cora Lee and...
by liam | Jul 21, 2008 | comics, education, gaming, life, literacy, media, virtual worlds, works in progress, writing news
Ok, so here’s how it goes: Writer announces that he’s delving into World of Warcraft, purely for research purposes 😉 and doesn’t blog for nearly a month. A classic case of gamer widowhood? Not really (honest!) I have been busy and there is much to...