by liam | Sep 22, 2013 | gaming, video games, writing news
September is always a busy time for teachers and when add publishing a book to that mix, things get hectic. But fun. A lot of fun. Earlier, I posted about creating the cover for Ganked and what I learned about creativity. Now that the cover is done, I thought I was...
by liam | Aug 15, 2013 | education, gamebasedlearning, gaming, media, Teacher's Guide, video games
This coming school year, teachers and parents could be hearing talk of a brand new game inspired by Minecraft, but adding role-playing game (RPG) elements that so many kids (and adults!) love. That game is Cube World. It’s currently in Alpha mode and not...
by liam | Aug 5, 2013 | education, gamebasedlearning, Teacher's Guide, video games, virtual worlds
As Minecraft continues to storm through the world of gaming, education and everywhere else, one thing is for certain: everybody wants to create their own server! I think that is a great thing. I’ve run several servers since early 2011, through my GamingEdus...
by liam | Jul 9, 2013 | appearances, education, gamebasedlearning, gaming, literacy, Teacher's Guide, video games, virtual worlds
About a month ago, I had the honour of speaking with the legendary Howard Rheingold about the GamingEdus Minecraft project I launched with some amazing teachers and the folks at EDGE Lab at Ryerson University. Our chat was for a larger piece for DML Central, about...
by liam | Jul 2, 2013 | appearances, education, gamebasedlearning, literacy, media, video games, virtual worlds
Last week, I chatted with Sara Winters from Squag.com about the GamingEdus Minecraft server and some of our amazing players who are on the spectrum. In case you don’t know (and I didn’t until Sara contacted me), Squag.com is a curated online experience...