by liam | Feb 28, 2008 | education, gaming, literacy, media, virtual worlds
Been a very hectic last few days, but I have a few minutes to let you all know that I’ll be at OISE/UT’s Dean’s raduate Conference this Saturday spreading the word about virtual worlds to educators. I’ll be part of the Critical Literacies in...
by liam | Feb 26, 2008 | weekly feedings
US to sniff out terrorists in WoW. Really. “The U.S. Intelligence community is looking into World of Warcraft and other MMOs, aiming to create software that will pick out extremists and terrorists in online worlds.” Someone’s watched too many...
by liam | Feb 24, 2008 | gaming, literacy, media
Like many folks following virtual worlds for kids, I was pleasantly surprised when Sanrio announced they were to release a Hello Kitty virtual world, Hello Kitty Online. And probably like many vw folks, I signed up for a beta account. Clearly, I’m not in the...
by liam | Feb 21, 2008 | education, gaming, media, virtual worlds
Not much time to write about this, but the MacArthur Foundation just granted the great folks at Global Kids $72,000 to create RezEd, an online social network for educators intreresting in using virtual worlds in edcuation. From the MacArthur site: The Virtual World...
by liam | Feb 19, 2008 | weekly feedings
iSchool Podcast » Henry Jenkins on “Combating the Participation Gap” “According to recent studies by the Pew Center on the Internet And American Life, more than half of American teens online have produced media content and about a third have circulated media...