Tag Archive for 'technology'

Why the proposed copyright law is bad for you (and me)

I’m running out the door to sign at Book Expo, but I have to put up this assortment of voices denouncing Bill C-61, the new copyright law proposed by the Conservatives earlier this week. Overall, I agree that it’s bad for Canadians and fantastic for Hollywood and the American record labels. Jesse Hirsh appeared on CBC radio and explains why it’s bad in the video below:

Michael Geist has a barrel full of reasons why it’s bad and what you can do about it.

Digital Copyright Canada is on top of the recent developments and Appropriation Art has even put together 51st State, a comic book explaining the real reasons why the minority Conservative government is so eager to ram this bill through Parliament just weeks before it breaks for summer. The pdf comic is fully linked with sources that will debunk the myths about Canadian copyright that the right are using to frame this issue (like how Canada has weak copyright laws, even though Canada is ranked in the top 10 for the best Intellectual Property laws.)

But mostly, the thing that stinks about this bill is the way it’s being introduced: right at the end of this year’s session and with no consultation with ordinary Canadians.

If you own an ipod, surf the web or plan on accessing culture (ie watching movies) in the future. This bill concerns you.

Gotta run and sign some books.

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First impressions: Wizard 101

Last night, I got my beta invitation to Kingsisle Entertainment’s new mmo for kids: Wizard 101 and although I’m still a mere Novice Conjurer who hasn’t explored much beyond Unicorn Way, I am impressed with the game so far.

Continue reading ‘First impressions: Wizard 101’

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Bill Moyers throws it down on media reform

Speaking at the National Conference on Media Reform, Bill Moyers outlines the dismal landscape that is mainstream media today, while encouraging all viewers, listeners and readers to demand that the media tells “what we need to know.”

More at alternet.org

Added: Just got back from stumbling on Antonio Lopez’s Mediacology blog where he’s posted a video of Bill Moyers schooling a Fox reporter on how real journalism is done at the NCMR 2008. Check out the video:

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Advancing learning in a digital age

Yesterday was the Joan Ganz Cooney Center Inaugural Symposium, Logging Into the Playground: How Digital Media Are Shaping Children’s Learning, in New York City and thanks to the wonders of streaming media and virtual worlds like Second Life, I was able to take part in the action.

The site’s blurb described the event as:

Key leaders from the fields of research, industry, policy, philanthropy, and education will convene to examine how recent research and experimentation with interactive media such as games, mobile technologies, and other platforms can accelerate children’s literacy learning. We will also be releasing recent research and reports from the Center, including a national survey conducted with Common Sense Media that examines parents’ and educators’ attitudes regarding digital media use in young children. Another highlight is the early release of a white paper by noted games expert, James Paul Gee.

The whole day was packed with great speakers, from PBS, EA Games and many NGOs, each outlining their plans for engaging learners with digital technology from virtual worlds to talking books and everything in between.

For me, however, the most important part of the day was release of some great papers on digital learning, including James Paul Gee’s “Getting Over the Slump: Innovation Strategies to Promote Children’s Learning.” [pdf]

In the paper, Gee calls for the American education system to wake up and start some serious action to engage learners and prepare them for the digital future. In addition to calling for more funding of school programs and a revamping of how kids are assessed, Gee outlines a vision for “Digital Teacher’s Corp”, where teachers are “trained to help students learn to transform information for discovery and problem solving, not leave it inert in storage.” Gee also sees a role for the community in the learning of students through centres not unlike the Boys & Girls Club, where children can go to learn and build on their digital literacy skills. Personally, I see these centres working like the literacy tutoring centres, Once Upon a School Dave Eggers has helped create (and outlines in this fantastic TED Talk), but instead of magazine editors and writers, the place is filled with game designers who take the afternoon off to teach kids how to make video games.

Although the conference and the reports are all from US educators and based in the current education climate in the states, Canadian educators have the same lessons to learn. As our education system begins to move toward standardized testing, now is the time for provinces and school boards across the country to increase their funding of technology in schools and create innovative programming that is rooted in sound pedagogical theory but also designed for the future and the learners who will make that future.

Check out more about the symposium here.

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Infesting wisely tonight, er I mean next week, in Toronto

Reluctant media king, author, blogger and web host of the Liam O’Donnell online empire, Jim Munroe is holding a very special screening of his lo-fi classic-to-be, Infest Wisely, to celebrate the release of the DVD of the movie.

Update: the screening is May 15th, not May 8th as I previously thought due to a severe lack of coffee and posting – always a bad combination.

Check out the trailer below:

Jim is one of those unique writers that is able to distill the hype, horror and humor of our evolving tech-obsessed culture and boil it down to reveal the civil liberty erasing bones beneath the glossy 2.0 surface. And he does it with little or no money and with a completely open source and creative commons powered agenda that makes a creative like me stand back in wonder. The route he’s taken to produce and release Infest Wisely is only the latest example.

Continue reading ‘Infesting wisely tonight, er I mean next week, in Toronto’

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Connecting with educators in RezEd

With the arrival of ning.com, creating social networks is as easy as creating an email account. I find places like Facebook too broad in their focus for an online network. Same with LinkedIn (although as more people are joining linkedin and find me, a cohesive network is forming for me.)

Already I belong to a few ning groups, like Classroom 2.0, but I’m really excited about the latest group I’ve joined: RezEd, the MacArthur funded network for educators interested in using virtual worlds in education.

I blogged about RezEd a few months ago and have been waiting for their launch ever since. They went into a live beta earlier this week and the place is beginning to fill up nicely now (I think they’re close to 200 members at the moment.)

Being a very new network, there is much territory that needs to be defined, so I took the initiative and created the K-8 Virtual Worlds group, with the aim for it to be:

A place to discuss, challenge and explore virtual worlds for elementary learners from Kindergarten to Grade 8. Join the discussion. Share your thoughts and help shape these powerful spaces for youth.

With educational virtual worlds like Quest Atlantis and others receiving both funding and accolades from the public, I think we are at the beginning of something very important in education. If you agree or are just curious about what these spaces are or what learning they can facilitate for students, then I invite you to explore RezEd and join the discussion.

In the meantime, check out this video of Quest Atlantis in action:

Hope to see you inside.

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