Archive for April, 2008

Connecting with educators in RezEd

With the arrival of ning.com, creating social networks is as easy as creating an email account. I find places like Facebook too broad in their focus for an online network. Same with LinkedIn (although as more people are joining linkedin and find me, a cohesive network is forming for me.)

Already I belong to a few ning groups, like Classroom 2.0, but I’m really excited about the latest group I’ve joined: RezEd, the MacArthur funded network for educators interested in using virtual worlds in education.

I blogged about RezEd a few months ago and have been waiting for their launch ever since. They went into a live beta earlier this week and the place is beginning to fill up nicely now (I think they’re close to 200 members at the moment.)

Being a very new network, there is much territory that needs to be defined, so I took the initiative and created the K-8 Virtual Worlds group, with the aim for it to be:

A place to discuss, challenge and explore virtual worlds for elementary learners from Kindergarten to Grade 8. Join the discussion. Share your thoughts and help shape these powerful spaces for youth.

With educational virtual worlds like Quest Atlantis and others receiving both funding and accolades from the public, I think we are at the beginning of something very important in education. If you agree or are just curious about what these spaces are or what learning they can facilitate for students, then I invite you to explore RezEd and join the discussion.

In the meantime, check out this video of Quest Atlantis in action:

Hope to see you inside.

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Putting on my Second Skin

Writing this as I run out the door: Heading out to finally see the totally cool looking new documentary, Second Skin as part of Toronto’s equally cool Hot Docs festival.

After that, I’m meeting with the star of the film (okay, he’s got a 15 second soundbite) Tony Walsh, evil genius and chief navigator at Phantom Compass.

After that, we’re heading off to check out the open house for the latest round of Jim Munroe’s Artsy Game Incubator. It kicks off at 7pm and is open to all, so if you’re in Toronto come on by.

If you’re not in TO, then I’ll leave you with the trailer for Second Skin, which hopefully will be coming to a theatre near you in the very near future.

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Talking kids’ virtual worlds with the TDSB

Last Friday marked the end of my classes at OISE’s Bachelor of Education program, but I’m not done with my teacher training or talking to teachers.

In addition to a month-long internship at the Institute of Child Studies Lab School, I’m heading out to Huron Street School this afternoon to talk with elementary teachers about virtual worlds for kids. It’ll be part of an overall workshop on critical literacies in the classroom, much like my presentation at the OISE Dean’s Conference in March.

I’ll be looking at the underlying messages that are currently in most kids’ vws (ie the game/coin/consumption cycle of consumerism) and showing teachers how they can get their students to look critically at the messages, question them and reimagine their own virtual worlds with messages they’d like to see.

If you’re interested in learning more, there’s a blog for the presentation and a below are the ppt slides (but there’s no audio and slides really need audio to make sense – will work on that.)

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links for 2008-04-16

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Virtual Worlds 2008 wrap up

Virtual Worlds 2008 has come and gone and while I spent the weekend wrapping up some writing projects and searching in vain for a feed/stream/webcast of the conference, the who’s who of vw’s talked shop and engaged in some serious crystal ball gazing. Over at Virtual Worlds News they’ve got a good wrap-up of the weekends events.

When it comes to kids virtual worlds, here’s some highlights that I noted:

Continue reading ‘Virtual Worlds 2008 wrap up’

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All kids’ virtual worlds are educational

There is a great discussion going on over at Shaping Youth (starting with this post and then this one) and Izzy Neis about the possibilities of eco-education in kids’ virtual worlds. I’m so happy to hear this discussion because, as I’ve said before, virtual worlds for kids are bursting with educational opportunities as well as a chance for brand-extension and the moving of product.

Continue reading ‘All kids’ virtual worlds are educational’

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Rheingold draws “maximum” crowd in Second Life

crowd digging howard's words

The auditorium on ISTE Island was packed last night, with a maximum of 74 avatars gathered to hear online community pioneer Howard Rheingold talk about his Social Media Virtual Classroom project. He did that and a lot more.

Continue reading ‘Rheingold draws “maximum” crowd in Second Life’

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Traffic shaping/Net Neutrality on CBC news

The big telcoms practice of traffic shaping, controlling how fast your internet connection is, finally makes the news today with this report from CBC. I’m not even sure if that link will work as the CBC site doesn’t let you link directly to videos (!?) You can either rush over to the CBC News main page and hope the video is still there. Or check out their archived vids and hope that it’s made it’s way onto that page. Great web2.0 design CBC.

The whole traffic shaping thing is tied directly to the Network Neutrality issue, which has made a lot of news in the US but not so much here. But don’t think it isn’t happening here. It is and we’re sleeping through it. If you want a good primer on Net Neutrality check out Bill Moyer’s Net @ Risk on the PBS site.

If you run a blog, participate in online gaming, or forums, then the end of Net Neutrality will change the way you use the internet. It is an aspect of media literacy that all Canadians need to get up to speed on if we are to continue to have a free internet where even this guy has a chance to have his work seen by the world. You can learn more about Canadian Net Neutrality issues at: neutrality.ca.

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Congress hearing on virtual worlds

Thanks [yet again!] to my twitter network, I learned about the Subcommittee meeting of the US Congress, Online Virtual Worlds: Applications and Avatars in a User-Generated Medium, (archived video here) just as it was kicking off. I managed to catch all the good and the bad. And so did some other bloggers.

Continue reading ‘Congress hearing on virtual worlds’

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